![]() It’s as if you’re placing your hand on a mouse that’s been molded especially for you beforehand, giving it a nice personal touch, where really, there isn’t one. Your thumb naturally comes to rest on the rubber side grips, your palm feels alarmingly raised on the (portlier than usual) hump until your fingers come to rest comfortably in grooved channels that sit at just the right height. There’s an elegance to its ergonomic design, and resting your hand on its smooth, velvety plastic, you immediately feel at ease. I don’t like throwing the word “unique” around with abandon, but I can confidently lob it with fervour at the Razer Deathadder Chroma’s streamlined contours. I did away with the Red Dragon immediately this new piece of kit was on a completely different level. Surprisingly sleek and devastatingly accurate, it gave me such an edge in battle that it almost felt unfair. Having decidedly averted my eyes from the aggressive “what gamers would surely want” marketing spiel, what I finally prized out of the box and used religiously for two years wasn’t an over-hyped, garish piece of kit. I expected the Razer Deathadder Chroma to be overzealous in its promises of optimised-this and calibrated-that. And I learned this when I booted up my new Razer Deathadder Chroma for the first time at Christmas. It was a glorified, bog standard bundle of components hiding behind elaborate make-up. But little did I know that what I swooshed to and fro wasn’t a gaming mouse at all. I thought I’d hit the jackpot as I crooned over the fierce red lighting and glossy hard plastic. Having painfully contorted my hand for a year using a miniscule ASUS laptop mouse, I eventually succumbed to temptation and bought myself a £20 Red Dragon gaming mouse. It’s not just a mouse I’m gently resting my fingertips on, oh no, it’s a bloody Death Adder.
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